Platform / See Simblia in action

See Simblia in action.

Try a real scenario, explore the content and see how progress is measured. Screens on this page are illustrative and close to the real product.

Dashboards and reports

See progress for every person, class and organisation.

Class 7B · Autumn term

Example data
78%Scam Lab score
92%Participation
3Need a nudge

Red flags spotted, by topic

Gaming88%
Phishing81%
Social media70%
AI and deepfakes46%

Topics under 60% are marked in apricot, with a suggested next lesson.

Personal scorecard

Example data
Level 4Badge: Scam Spotter5-day streak

9 of 18 topics completed · 62% to level 5

Results report

Example data

Baseline

52%

After three months

78%

A short summary for leadership or the board, with recommended next steps.

Sample lesson · Gaming · Ages 11–15

The free skin

Scenario. Mikkel gets a message in his game chat: "Free rare skin! Log in here within 10 minutes." The link looks almost like the real site.

What happened. The page was fake, and his login was stolen. His account was then used to send the same message to his friends.

Spot the signs

Urgency: 10 minutesToo good to be trueA slightly wrong web addressAsks for your password

What to do

  • Never log in through links in chats
  • Use two-factor login
  • Tell an adult or a friend if something feels off
  • Change your password if you clicked

Sample quiz

Three quick questions

Create your own content

Turn your knowledge into great lessons, in minutes rather than days.

Teachers, schools and businesses can become content authors on Simblia. Built-in AI tools help you along the way, and you stay in control of the final result.

Teachers know how much time good teaching material takes. Simblia gives them that time back.

Convert what you already have

Upload slides, documents or policies and turn them into interactive lessons, quizzes and scenarios.

Develop new topics

Describe a theme, such as a local scam wave or your school's own rules, and get a structured draft to edit.

Adapt to your audience

Rewrite for an age group, reading level or role, and translate between Danish and English.

Quizzes and Scam Lab scenarios

Generate them from your lesson, with suggestions for clarity, accessibility and age-appropriate language.

You approve everything

Nothing is published until the author has reviewed it. Share with colleagues, the whole school or the municipality.

Built for teachers, employees and families

See the real product in a live demo.

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